﻿using UnityEngine;
using Unity.Entities;
using Unity.Transforms;

public class OnlyTransfromAuthoring:MonoBehaviour
{
    public class OnlyTransfromAuthoringBaker : Baker<OnlyTransfromAuthoring>
    {
        public override void Bake(OnlyTransfromAuthoring authoring)
        {
            Entity entity = GetEntity(TransformUsageFlags.Dynamic);
        }
    }
}
